Spider Fighter- Deadly Creatures Reviewed
Deadly Creatures for the Nintendo Wii - Developed By Rainbow Studios, Published by THQ
No, Treyarch didn't develop the title. Why do you ask?
Last November marked the second anniversary of the release of the Nintendo Wii. While the system is clearly a commercial success, having sold over 45 million units worldwide, there are still some enigmatic gaps in its software library. Third party offerings are particularly desultory, offering listless mini-game compilations, and half-hearted attempts at capturing the mainstream fanbase. When we first saw the uninspired cover art of Deadly Creatures, with its rattlesnake poised to strike a tarantula, we assumed it was yet another lackadaisical Wii title.
However, within moments of putting the disk into our consoles, we knew we had irrationally misjudged the game. That old cliché about books and their relationship to covers would be fitting here. The title opens with a wonderfully moody voice over from Billy Bob Thornton, who along with Dennis Hopper, portrays two brothers on a quest for gold. The method of advancing the narrative is novel- the game’s animal protagonists overhear fragments of the duo’s conversations. This technique gives the gamer just enough information to maintain a robust interest in the title’s story.

A scene from "No Country for Old Archanids"
Initially the player controls the tarantula, which moves via the control stick on the nunchuck. The ‘A’ button initiates a strike, while ‘Z’ is used to jump. As the player traverses through the title’s ten levels, new wiimote-gestured commands become available- from the left and right sweep to perform a spin attack, to a button and motion combo to execute a venom pounce. The game’s other protagonist is the scorpion, who while less agile that the tarantula, but packs greater offensive power. In lieu of a jumping ability, the scorpion has the ability to block attacks with the ‘Z’ button.
Throughout the game’s intricate levels, players will have to maintain their heath level by consuming crickets, pill bugs, and grubs; additionally, the scorpion regains health by successfully completing a finishing move. The game is fairly linear, although the player has the ability to deviate from the main path to corral collectables. Boss battles are mildly enjoyable; they are decidedly simplistic and require the player to perform a series of commands before dispatching the enemy.

"Keep digging, those E.T. cartridges are supposed to be right here"
Developer Rainbow Studios is familiar with desert locales, having created many of the arid environments for its long-running MX vs. ATV series. Deadly Creatures’ recreation of the Sonoran Desert ranges from well rendered glubs and snakes, to the occasional drab textures for an underground wall or rock. When the player does encounter the sporadic discarded item, from a motorcycle tire to a baby doll, a remarkable sense of scope is conveyed to the gamer. Unfortunately, we often found ourselves disoriented when the camera lost focus in subterranean tunnels. Although the ‘2’ button brought up a directional arrow, navigating passageways as the tarantula was cumbersome without a horizon to use as a reference point. The game showed intermittent difficulty in recognizing our Wiimote gesturing, although with practice, we were able to execute special moves with a reasonable measure of consistency.
With amplified hisses, shrieks and squeals, the game’s sound design is amazingly immersive. Each creature has its own signature set of sounds- tail strikes to stealth pounces all sound deliciously crunchy. Deadly Creatures wonderfully minimal soundtrack of drum beats and western guitar riffs complements the on-screen action suitably.
"Yeah, I'd like to meet this Rikki-Tikki-Tavi character!"
Overall, this tale of the desert underworld’s two antiheroes is yet another indicator of a recent renaissance in third-party Wii gaming. While not perfect, Deadly Creatures is a compelling title, with solid controls and gameplay that seldom frustrates. Beyond the occasional camera hitch and sporadic framerate drop, the title comes recommended to Wii owners seeking a distinctive action-adventure title.

Last November marked the second anniversary of the release of the Nintendo Wii. While the system is clearly a commercial success, having sold over 45 million units worldwide, there are still some enigmatic gaps in its software library. Third party offerings are particularly desultory, offering listless mini-game compilations, and half-hearted attempts at capturing the mainstream fanbase. When we first saw the uninspired cover art of Deadly Creatures, with its rattlesnake poised to strike a tarantula, we assumed it was yet another lackadaisical Wii title.
However, within moments of putting the disk into our consoles, we knew we had irrationally misjudged the game. That old cliché about books and their relationship to covers would be fitting here. The title opens with a wonderfully moody voice over from Billy Bob Thornton, who along with Dennis Hopper, portrays two brothers on a quest for gold. The method of advancing the narrative is novel- the game’s animal protagonists overhear fragments of the duo’s conversations. This technique gives the gamer just enough information to maintain a robust interest in the title’s story.

A scene from "No Country for Old Archanids"
Initially the player controls the tarantula, which moves via the control stick on the nunchuck. The ‘A’ button initiates a strike, while ‘Z’ is used to jump. As the player traverses through the title’s ten levels, new wiimote-gestured commands become available- from the left and right sweep to perform a spin attack, to a button and motion combo to execute a venom pounce. The game’s other protagonist is the scorpion, who while less agile that the tarantula, but packs greater offensive power. In lieu of a jumping ability, the scorpion has the ability to block attacks with the ‘Z’ button.
Throughout the game’s intricate levels, players will have to maintain their heath level by consuming crickets, pill bugs, and grubs; additionally, the scorpion regains health by successfully completing a finishing move. The game is fairly linear, although the player has the ability to deviate from the main path to corral collectables. Boss battles are mildly enjoyable; they are decidedly simplistic and require the player to perform a series of commands before dispatching the enemy.

"Keep digging, those E.T. cartridges are supposed to be right here"
Developer Rainbow Studios is familiar with desert locales, having created many of the arid environments for its long-running MX vs. ATV series. Deadly Creatures’ recreation of the Sonoran Desert ranges from well rendered glubs and snakes, to the occasional drab textures for an underground wall or rock. When the player does encounter the sporadic discarded item, from a motorcycle tire to a baby doll, a remarkable sense of scope is conveyed to the gamer. Unfortunately, we often found ourselves disoriented when the camera lost focus in subterranean tunnels. Although the ‘2’ button brought up a directional arrow, navigating passageways as the tarantula was cumbersome without a horizon to use as a reference point. The game showed intermittent difficulty in recognizing our Wiimote gesturing, although with practice, we were able to execute special moves with a reasonable measure of consistency.
With amplified hisses, shrieks and squeals, the game’s sound design is amazingly immersive. Each creature has its own signature set of sounds- tail strikes to stealth pounces all sound deliciously crunchy. Deadly Creatures wonderfully minimal soundtrack of drum beats and western guitar riffs complements the on-screen action suitably.

Overall, this tale of the desert underworld’s two antiheroes is yet another indicator of a recent renaissance in third-party Wii gaming. While not perfect, Deadly Creatures is a compelling title, with solid controls and gameplay that seldom frustrates. Beyond the occasional camera hitch and sporadic framerate drop, the title comes recommended to Wii owners seeking a distinctive action-adventure title.




First! I don't know about this one looks OK, I guess.
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You get to play as a freakin' scorpion? That kicks ass!
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What is on the rock in the right hand side of the second picture?
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Look like spiderwebs to me.
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Cool concept, but not worth my $50 right now.
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Can you be the snake? That would be real cool...
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I saw the game and thought different desert creatures would fight. I also thought you'd get to be the snake.
I'm surprised no one has made a multi animal fighting game.
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Wasn't there a DS boxing game with Animals? I don't know if it ever came out, but I heard was was supposed to be released.
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I agree that the cover art is pretty awful. I just thought it was shovelware until IGN started showing some love.
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I got a laugh from the ET comment.
How long is the game? Any multiplayer?
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Graphics look really good. Does it use 480P and/or widescreen?
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Yes, 480P AND Widescreen support
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Go you ever get to fight the humans?
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That would be cool. Sting em in the ass when they are sleeping.
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Saw this at Wal-mart and just passed it by. Now I know a bit about it, i might have to rent it.
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those spider and scorpions look nasty. I really would not want to look at them.
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Cmon, they don't look that real.
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I read somewhere that it feels very old school.
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Old-school how? Boss Battles or just general play?
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Never heard of this game.
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How much is the game?
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$50 - full priced title.
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$46 on Amazon. But I'll wait until $30...
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Crazy game right there.
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This would be great on the 360. So it's wii-only?
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Yes. and I hear if it doesn't do well, the devs will punish people with mini-game collections.
http://nintendo.joystiq.com/2009/01/07/deadly-creatures-developer-back-to-minigames-if-game-doesnt-s/
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Wait, is this a joke? When did Rainbow make mingames? They mention they will go 'back' to making them, but I don't think they have made a single type of this game.
Prove me wrong, please.
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I always thought they just did the ATV series. Looking over their works, they also made the Star Wars Ep 1 Racer, and the two Splashdown Games. No minigames, though.
I guess it was a joke.
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If you get to swing around like Spiderman and bite people, then I'm there.
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Has there ever been another game where you play as the "bad guys"?
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How bout Bad Dudes?
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Good review. I like when you cover games I haven't heard about.
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It'd get it if the spider had lock on missile and the tarantula had a jetpack.
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You should develop games with ides like that!
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The ad campaign should have posters saying-
THIS GAME BITES!
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Are tarantulas even considered deadly?
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Haha, I guess if you are allergic to them.
I had a friend who got stung by a scorpion. He got really sick and was puking for three days, but he lived.
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I think they ran out of brown after making this game.
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Definite rental.
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You do know that "Spider Fighter" was an old Atari game, right?
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Oh yes, published by Activision. I owned it at one time.
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Gamefly says I should get this today.
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