Ensnared- Grappling Hook Review

Every so often a game is released that everyone feels the need to imitate. Portal not only featured a revolutionary gameplay concept, it was darn funny as well. This spawned games inspired by Portal's gameplay and games inspired by its humor. Grappling Hook is a game that flagrantly apes both, and still manages to be decent fun.

This is Grappling Hook's main draw, its level design, not so much the grappling as one may think. The game attempts to throw occasional inside jokes and Portal-esque taunts at you. These mostly fall flat. The graphics don't quite pull off a Tron-like virtual reality look and end up looking a bit boring, clinical and sometimes even ugly. The level design, however, is brilliant. Taking a simple gameplay mechanic like a grappling hook, and building such varied and clever levels around it must have been a daunting task. The developer, Christian Teister, pulled it off quite brilliantly. The levels aren't perfect in every respect, but I feel confident in saying Valve should hire Christian and put him on the level design team for Portal 2.
Grappling Hook's creativity lies solely in its level design, and yet that's all a game like this truly needs at its core. It includes an achievement system and a level editor for armchair architects. Unless you demand an epic story and jaw-dropping graphics, you'll find some great and challenging gameplay in Grappling Hook. The price of $14.95 USD feels a little steep for about 3 hours of gameplay, but I still recommend it.




Cool, I could easily play another Portal-like game.
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I'll check it out.
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You might want to mentioned there's a Linux version as well!
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Fixed, thanks!
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Kind of a short review. I still have a lot of questions.
Are there any enemies or just blocks? How many levels are there? Can players share created levels? How big is the community?
It was good, but it felt like half a review.
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Thanks for the feedback. I often wonder if my reviews are a little long. This was a rare shorter one.
There are no enemies, unless you count laser turrets. There are about 30 levels.
As for sharing levels, I can't confirm but I'm fairly certain you can. Grappling Hook's site doesn't seem to have much of a mapping community, even in the forum.
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I'll try the demo.
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Thanks for letting us know about the indie stuff, Adam!
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Thanks to everyone for the kind words!
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I'm a bit tied of the soulless virtual reality look myself.
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Thanks for the review, Tide!
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Thanks for the heads-up!
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I'll try it out for sure.
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I always like to read about games that no one else covers.
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Thanks for the info. The graphics dont look too bad, just plain.
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I'm getting the demo right now. Thanks!
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I gotta say, I like the combination of big reviews with a little bit of indie stuff.
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This looks sweet! I love indie games. Great review.
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thanks for the review, tidegear.
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hmm unique game look fun
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Interesting stuff
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Looks interesting.
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This is different..
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