Firecore Classic Console Reviewed


         We apologize to our Thai, Persian, and Bengali readers for Sonic's crass gesture.

I often hear retro aficionados refer to the 16-bit era as the ‘golden era’ of console gaming. The designation is well-founded, as both the Sega Genesis and Super Nintendo were able to convincingly duplicate many of the popular diversions found in arcades. The legacy forged by the period is undeniable, as classic titles such as Sonic the Hedgehog and Golden Axe have prompted contemporary sequels, and have been re-released on compilation disks.

Both veteran players and neophytes may enjoy the Firecore Classic Console, which includes twenty prominent Genesis titles. While the system isn’t flawless, with a discounted price as low as $25 USD, the diminutive plug-and-play console represents a solid alternative for those without the ability to emulate the games.

Although these types of devices habitually offer a lackluster assortment of games, and are often padded with filler, the Firecore offers a superior collection of titles. From platformers like Sonic and Knuckles and Decap Attack to action shooters such as Cyber Police ESWAT City Under Siege and Arrow Flash, the console has a well-rounded collection of games. While the inclusion of Ecco Jr. and Flicky will do little to satisfy experienced gamers, both present viable recreations for younger players. A slot on the top of the Firecore allows users to enjoy any U.S. or European Genesis or Megadrive cartridges. A small toggle switch on the back of the unit allows gamers to select either of the two regional settings. While play on the Firecore was generally indistinguishable from the original Sega console, a few carts displayed graphical slowdown on the system. Otherwise, the system was visually identical to its 90’s counterpart and exhibited the same amount of artifacting when connected to a high-definition television.


       Don't worry- the controller cords aren't nearly as short as this picture would indicate.

Additionally, the Firecore’s audio output wasn’t completely accurate. While the celebrated melodies of Sonic and Knuckes and Golden Axe were recognizable, the songs had a noticeably altered timbre.  Although most newcomers won’t even notice the aural blemish, those who have spent an extended period of time on the original 16-bit consoles will discern a difference.

Two promoted features of Firecore are promising, but at the time of this writing, are enigmatically unfulfilled. Although the console’s packaging states that the unit “supports pseudo 32-bit games”; currently, no enhanced titles exist. Similarly, the capacity for playing games via the Firecore SD cartridge has not been realized. As such, potential owners should purchase the Firecore for its existing ability to play Genesis games, rather than for the consoles projected potential. While the most luxurious peripherals aren’t compatible with the system (such as the Sega CD or 32X), standard three-button controllers worked without a hitch.

Gamers with console accessibility are better off sticking with Sega’s own Ultimate Genesis Collection for the Playstation 2 or PSP, or Sonic’s Ultimate Genesis Collection for next-gen systems. With the exception of the portable iteration, each of the collections allow gamers to upscale their visual output, giving the classic games a slightly enhanced appearance.  However, gamers a bit too young to delicately handle optical media would be well served by the Firecore Classic Console.  For a relatively meager sum, the system gives players an exceptional variety of timeless diversions.

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