Bad Behavior- Naughty Bear Review
Veteran gamers may recall Manhunt, Rockstar’s stealthy and sadistic action game which tasked players with eliminating foes as gruesomely as possible. With a release that predated the similarly repugnant Saw and Hostel film franchises, the game’s violence polarized both critics and gamers. Many chided the title(and it’s 2007 sequel) for a reliance on a blood-soaked delivery to generate any sense of tension. Presumably, if the game’s violence were to be excised, Manhunt would likely lose much of its impact.
Strangely, that is the route which Artificial Mind and Movement have taken with recent release Naughty Bear. Although the developers have replaced the copious puddles of plasma with innocuous cloth stuffing, in many ways the title evokes the shallow thrills and plentiful faults of Manhunt. From stabbing, beating, and shooting your fellow teddies, Naughty Bear‘s murderous tendencies have been sanitized enough to earn a ‘teen’ rating from the ESRB. Unfortunately, these brutal behaviors aren’t enjoyable or polished enough to warrant a full-priced recommendation. Most of the time, Naughty Bear feels like a ten dollar XBLA title.
Each of the game’s seven stages require the eponymous protagonist to set traps, emotionally upset, and ultimately, cause physical damage to your fellow bears. Since a player’s score is measured by how heinous their actions are, developing an innovative method to inflict pain is crucial. Successful gamers will want to start by sabotaging devices and machinery in the environment and setting up treacherous traps for their curious brethren. Alternatively, players may sneak around the game’s environments screaming at unsuspecting bears or even freak them out with a conveniently-placed corpse. Drive your fuzzy friends too crazy, and they’ll commit suicide, in one of the game’s most absurdist moments.
While Naughty Bear‘s psychological trauma is enjoyable to impose, the title’s corporeal combat is woefully simplistic. Players have a single attack button (which can be held down for a slightly more devastating strike), which offers rudimentary combos. Once another bear has experienced a sufficient amount of trauma, the game allows players to execute an “ultra kill”. Sadly, the title offers only a single animation for each weapon, severely limiting would could have been one of the game’s most entertaining elements.
To complement Naughty Bear‘s main campaign the developers also added a handful of multiplayer modes. For better or worse, each of the variations rely on proven competitive variations offering arenas where teams must defend a statue (assault), maintain possession of a golden cupcake (cake walk), vie for a potent weapon (golden oozy), or race to gather collectables (jelly wars). While competitions were constrained by the game’s button-mashing disposition, seeing squads of fluffy teddies engage in passionate fisticuff was perpetually comical.
Performance-wise, Naughty Bear is hardly a charmer; the game froze on three different systems, forcing several hard resets. Clearly, these crashes weren’t the result of the developer pushing the hardware to its limits- the title seemed to have trouble maintaining a fluid framerate with a minimal amount of on-screen geometry. With an install size smaller than a gigabyte, Naughty Bear probably should have been given a XBLA release, where the game’s unexceptional visuals wouldn’t be as carefully scrutinized.
Like a movie based on a Saturday Night Live sketch, Naughty Bear stretches an entertaining topic far past its practical limits. While slight aesthetic disparity exists in the form of zombie or military bears, each of the game’s stages offers painfully little variation. Ultimately, curious gamers should wait until this title enters clearance territory, before stalking the title down.
I heard this was a game to avoid, especially on the PS3. Have they released a patch (or will they) for the crashing?
Great title. From what I have heard that describes the game perfectly.
I’ll give the developers this much, they managed to get quite a buzz for the title. I could step without seeing a Youtube video of the game.
No where near as good as Naughty Dog 😉
This game isn’t nearly as bad as most people are saying. I think it’s pretty fun in short doses.
This game is uglier than those Sex in the City hags. Man, it hurts my eyes.
Sounds Bear-ly tolerable.
The game’s graphics don’t look too bad to me.
Man, 505 games can’t be around for too long with these scores. Backbreaker, Naval Ass-asult and now this?
Nice captions.
Thanks for the review, I was almost suckered in by the videos. But I do remember Manhunt. Fun for 15 minutes, then really repetitive.
I rented it, installed it (yes it was 700 MB, totally dlc-able), and had it crash 3 times in 5 hours.
I’m not going to waste my time when the beta tester didn’t spend any of theirs!
Haha, nice one. I’m glad I’m not the one one who thinks those old ladies are nasty.
This game was attacked by the critics in the same way Naughty Bear attacks his friends.
505 is the next 989. Anyone remember them?
Agreed, I can wait until this hits $10 or so. I know I won’t have to wait long.
While I usually admire your job, DEagle, today I feel happy I don’t have to review bad games.
Naughty indeed. Is there a pedobear skin?
Yep, maybe if I see this one for dirt cheap. X)
Actually I thought Manhunt was kind of cool. I wouldn’t mind a next-gen version.
Despite all the crappy reviews I really want to play this game.
another solid review, Deagle. Bring da Pain!
Whats the DLC like? I saw something about it on the package.
You’re crazy, this is a good game. I’m having a fun time with it.
This game may be worse that a Jersey Shore marathon. Avoid it at all costs. I also have had the game crash a few times.
Or Nazi skins for the enemies would be cool.
A D is pretty Naughty indeed. I heard the camera was really annoying, but you didn’t mention that. What do you think?
How many players in the pvp matches?
Maybe when this hits $10 or so.
awful review. You totally blew this one. Naughty Bear is really fun and very different!