IndieGo
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IndieGo #35: Reporting for Overseer Duty!
Five Nights at Freddy’s animatronic characters are undoubtedly unnerving. But at least some of the game’s unsettling mood stems from…
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IndieGo #34: Welcome to the Dunjungle
Sure, indie developer Bruno Bombardi’s Dunjungle has several similarities with Dead Cells. Both send players through procedurally generated 2D levels,…
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IndieGo #33: Rocket Panda
Challenging industry trend, Mega Cat Studios creates new games for old systems. Sure, efforts like The Meating, Kudzu, and Coffee…
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IndieGo #32: Sparedevil and Last Dream Fishing Arcade
We go on a pin-hunting frenzy in Sparedevil, a title that blends bowling with first-person shooting. Following the intense score-chasing,…
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IndieGo #32: A Conversation with New Star GP’s John Dennis
Intermittently, an indie title comes along that’s so good, it challenges your expectations of what smaller teams can accomplish. Recently,…
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IndieGo #31: Slap Fight and Flying Shark
IndieGo #31 looks at two oldies but still goodies from the STG maestros at Toaplan, now available on Steam. Any…
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IndieGo #30: Cruise Ship Manager and Aquarist
Gaming allows us to perform some spectacular feats. From hitting the game-winning run in MLB The Show’s World Series, managing…
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IndieGo #29: Moons of Darsalon and ArcRunner
Games and science fiction have been long-lasting allies ever since 1962’s Spacewar! united the medium with the genre. In 1978,…
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IndieGo #28: Autonauts vs. Piratebots and Sweet Transit
According to psychologist Mihaly Csikszentmihalyi, “flow” is the mental state a person reaches when they are fully immersed in a…
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IndieGo #27 Neon Blight and Ex-Zodiac
Across the half decade of video game history, shooting at on-screen foes is ubiquitous. It’s likely the most prevalent action…
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