E3 Overview: Day Zero
Robert’s Overview: Since their first foray into console gaming back in 2001, Microsoft has enjoyed a strategic market advantage. When the company’s inaugural console was released, the Xbox was more powerful that its current rivals on the market, the PlayStation 2 and Nintendo GameCube, wooing hardcore gamers with increased graphical fidelity. The launch of their subsequent system, the Xbox 360, inverted that order, offering the leading salvo of the seventh console generation. Microsoft secured an early dominance, with the architecture of the machine becoming the lead SKU for developers.
However, since the announcement of the Xbox One, the company’s reign has become increasingly threatened. Microsoft’s inability to articulate a straightforward digital rights management policy which placates players has ebbed away at the company’s ethos- with a lingering uncertainty of how game rental and used games will be handed. For the first time since they’re entering the console market, Microsoft was forced to take a defense stance- dropping the smug tone that has become trademark for their oft-ostentatious, overly talkative pressers.
Wisely, Microsoft let the games, rather than the executives do most of the talking. With only a modicum of Kinect- advocating and the type of cross-branding nonsense that the company habitually shoehorns in, the presentation avoided the mind-numbing lulls of past presentations. One nagging criticism of the Xbox One platform was its apathy toward independent developers, which Microsoft countered by showing a several smaller titles from promising studios. Yet, as promising as the games looked, with exclusive titles such as Forza 5 and Titanfall flaunting the visual capabilities of the hardware, the Redmond-based organization disregarded the elephant in the room- detailing no additional specifics of the machine’s DRM policies. Apparently, this approach didn’t sit with journalists, with some members of the media shouting a contemptuous “Xbox, Go Home” when Microsoft experienced audio troubles late in the show.
Whereas Microsoft struggled to win over the mass, Sony’s showcase of DRM procedure was executed flawlessly- resulting in a thunderous wave of applause and cheers by the audience. Much of the habitual problems that plague Sony pressers were evident: the event was long-winded with at least one of those nebulous ancillary segments which deviate from the core message. Although a handful of notable titles such as Final Fantasy XV and xx seemed poised to please PlayStation fans, the PS4’s overwhelming advantage seemed to be its $399 price point- which is a hundred dollars cheaper than the completion. Unless Microsoft demonstrates a concrete reason for the gap (i.e. a technological advantage or a pack-in title), Sony seems to be in a very good position out the gate.
I was ALMOST onboard with the XBone, thinking about preordering. Then the Sony Megaton happened. I immediately got a PS4 through Amazon.
I’m waiting for a side by side tech comparison (hint, hint).
The memory of the Xbox 1 and the multiple OS’s have me very worried though. Sounds like some blot on board.
You’re very lucky, I read a lot of complains last night about being unable to pre-order.
I got in with Amazon without a problem.
It was the year of sequels and HD remasters. Almost nothing looks original so far. I’m cool with that, but I am hoping for something new.
Also: Except for KI, there’s not that many fighters announced. Have they feel out of favor?
Wait did you guy recycle last years graphic or is anyone still making Wii and DS games?
Disney’s Planes would be one example of gaming coming out for both the DS and Wii.
New hardware looks good, but I want to know what is going to be out at launch before I drop $400/$500.
I don’t want to stuck in a Wii U situation.
PS4 games confirmed:
Sniper Elite 3 (Rebellion)
Call of Duty: Ghosts (Infinity Ward)
Destiny (Bungie)
Skylanders Swap Force (Vicarious Visions)
Daylight (Zombie Studios)
The Evil Within (Tango Gameworks)
Wolfenstein: The New Order (MachineGames)
Need for Speed Rivals (Ghost Games)
Battlefield 4 (EA DICE)
FIFA 14 (EA Canada)
Madden NFL 25, NBA Live 14, UFC, EA
Drive Club (Evolution Studios)
Infamous: Second Son (Sucker Punch)
Killzone: Shadow Fall (Guerrilla Games)
Knack (SCE Japan Studio)
DC Universe Online
Planetside 2
Thief (Eidos Montreal)
Assassin’s Creed IV: Black Flag (Ubisoft Montreal)
Watch Dogs (Ubisoft Montreal)
Dying Light (Techland)
Basement Crawl (Bloober Team)
Blacklight: Retribution (Zombie Studios)
Diablo III (Blizzard)
Primal Carnage: Genesis (Lukewarm Media)
“Project Heart and Soul” (Reach Studios)
Tiny Brains (Spearhead Games)
War Thunder (Gaijin Entertainment)
Warframe (Digital Extremes)
The Witcher 3: Wild Hunt (CD Projekt Red)
The Witness (Number None).
You forgot Kingdom Hearts III and Final Fantasy XV.
Great list, thank you Hattori Hanzo.
Decent write up from Robert and Say. Both seem to have it against Microsoft through.
Dat bias.
As for me, there’s still too many unanswered questions. I went ahead and bought a Vita and Wii U at launch. I don’t want to be fooled again.
I was hoping for MS to come forward and actually clear the air, but after all was said and done there was a lot uncertainty which became somewhat disappointment.
Yeah I really think that’s a huge problem. I wont even think about dropping half a grand until I know the details.
Ryse looked like Arse. Same moves over and over again. Plus it was stuttery.
The only game that made me laugh was Octodad. Maybe Jeremy LaMont is right, games are taking themselves way too seriously.
Octodad has been around for a while, I was pleasantly surprised to see them in that indie lineup.
I don’t trust any E3 analysis unless your carrying a plastic wrestling belt, wearing a wife beater , and say “you know what I’m saying” after every sentence. 😉
Ok, seriously. good job people.
Haha, thank you. It was quite the first day, alright.
I thought the MS show was OK until Sony presented. Yeah, it was too long, but that sweet $399 payoff at the end was worth it.
Anyone think the console was going to be $350 and they realized they could raise the price after Xbone announcement.
Damn, the Say really brought it. She outwrote the DesertEagle.
Haha “The Say” – I feel like I should be wearing a plastic belt like Unknown Gamer mentioned up there.
I think he’s talking about HipHopLamer. Don’t be that guy.
“Oh, and they also partnered up with Twitch, in case anyone would care.”
Whoa, did Twitch piss you off or what?
Actually, I’ve got nothing against Twitch. They will move on to do great and wonderful things no matter whatever petty remark I would share or whoever they could partner up.
Haha.
I just hope they can’t keep from crashing. Every LP I watch ends with a fireball finisher.
I wanted to be nice and avoid saying that, but deep down I feel kind of glad it’s not just me.
Twitch never works for me. It crashes at least once every 15 minutes.
Wow, a 4 page article, and skipping pages offered more than just a picture. I’m impressed.
All that’s missing is a unified format. 😉
I’m I the only one not drinking the Sunset Overdrive Kool-Aide here?
Insomniac hasn’t had a great game in a long time, and this doesn’t look like it. I think it’s an open that the showed no actual gameplay and if Jeremy’s Brink comparison is right, this looks like a stinker.
Looks like PAIN, the PS3 game with guns.
Yeah, Sunset Overdrive… certainly not the only one who feels that way. I think I found a youtube video that sort of describes it rather well – http://youtu.be/XlkZNNaYBro It’s worth watching the whole 3 minutes :p
Yeah, not really expecting much from Insomniac. Their best days are behind them.
Blue refuses to post comments until there’s a Sailor Moon announced for the next-next gen.
Good write-up this year. I like 4 pages instead of reading 50 IGN Kot-stiq articles
@Jeremy – “Hey, that sure looks a lot like an Xbox One. Which looked a lot like a VHS player.” #Betamax.
But the PS4 is smaller, that’s the big difference.
Good article. Each writer’s style is very different, which was a little weird though.
Its like hearing from the Sony hivemind. I think you all have it out for Microsoft.
Actually I trust them. They seem sincere and aren’t hawking Dew ‘n Doritos.
Actually, I love Dew and Doritos (Spicy Sweet Chili FTW!). However, I enjoy them at my own expense. 😉
As for the “Sony hivemind” thing, let’s face it, Sony crushed Microsoft on the two most important issues; consumer trust/DRM and hardware pricing. We all heard the crowd reactions at the Sony event and there’s no way that was all paid Sony interns. Those were gamers that Sony connected with.
Once again I agree with Blue.
Everyone is open to their own opinions regarding Xbox and PS4, I doubt any of us would make or break Microsoft or Sony in the big scheme of things, so there is no need to victimize either of those brands.
So you’re trying to tell us what we can discuss? Who appointed you as mod again?
She just stating her opinion on the console wars. No need to be a total asswad about it.
I have got no idea how you could even come to that conclusion as it is, I have never told you or anyone around here what you can or cannot talk about. I was specifically talking about the Microsoft remark, that company is one of the top 5 in the world – they will be more than ok regardless of whatever happens with the console.
Looks like no Xbox Done in Japan: http://www.joystiq.com/2013/06/12/xbox-one-will-support-live-in-these-countries-at-launch/