Fool’s Errand- Valhalla Knights: Eldar Saga Review

I like a good, cooperative third-person action RPG.  It’s a fairly narrow and specific genre, but in the last two generations of electronic entertainment, they have become a staple of my gaming diet.  When I thought of all of the poor souls that only had access to the Nintendo Wii, and could not share my love of games like Phantasy Star Online and Demon Souls, I openly wept for them.  That is why I was ecstatic to hear that Valhalla Knights: Eldar Saga was coming to the Wii to fit the void, but by the end, I found myself crying once again for the tragic Nintendophiles that would see this as their intro into one of my favorite game-types.

Eldar Saga‘s storyline is separated into two episodes.  In the first episode, you create a character and try to unite the four races of dwarf, elf, halfling and human to wage war against an impending horde of monsters.  The second episode takes place 16 years later, and finds you playing as the child of your hero from the first game, whose race and stats can be determined by choices you make in the first episode.  As interesting as that concept may seem from a two sentence long parti, the story largely becomes an occasional background distraction from the dozens of fetch quests and rabbit hunts you will be tasked to complete.  Most of the time, the overarching story missions are lost amidst various side quests, and you won’t know which ones are important unless you remember every NPC’s name. 

The characters, environments, weapons, enemies and menus all share a common theme: that theme is grey.  The monotony of the game’s aesthetic punctuates the monotonous gameplay, which makes farming for experience very grating.  Although the graphics are by no means an atrocity by Wii standards, they just don’t stand out.  The sound mixing for the game is unforgivable.  Every step the player takes leaves a grinding “thump” that rings in your ears louder than any other sound in the game.  The audio levels are unbalanced, and the sound effects themselves are painful to listen to.  By the end of my first play though, I was listening to my iPod while playing, because I could no longer take the sound from the game.

The bulk of the game finds you accepting a plethora of quests from the local guild hall that range from escort missions to fetch quests.  While out and about, you’ll run into a variety of flora and fauna that want you dead.  Combat is slow, clunky and inaccurate, thanks to unresponsive controls and sluggish animations.  Waggle has been shoehorned in as a replacement for a “special attack” button, but it takes a full second from shaking the controller to seeing a reaction on the screen, so there is not much use for it. 

Despite the Eldar Saga being flawed on a few very fundamental aspects, there are some good ideas here worth noting.  It is one of very few action games on the Wii to take advantage of the Nintendo WiFi service: if you and a buddy each get a copy of Eldar Saga, you can cooperate to complete quests.  The episodic story is a very interesting idea, and hinging it on a choice in mates rather than simply relying on a moral-choice model was a nice change from what we have become accustomed to.   If you are a fan of quest-based action RPGs, can’t wait for Monster Hunter Tri and don’t mind fighting with clunky controls, this will still be your best bet on the Wii.

Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

31 Comments

  1. Doubt it, it’s way too strong to die becase of bad games. I think people have learned not to buy 3rd party stuff until reading reviews or getting a recommendation.

  2. Too bad, I could enjoyed a Monster Hunter/PS-type game if it was done right. The action needs to be good, though.

  3. Would you recommend waiting until this hits $10 or not at all? I gotta admit I like this kinds of games.

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