Matches, Missiles and Mayhem- Puzzlegeddon Review
Having played a multitude of ‘match-three’ puzzlers over the years, I decided to skip Puzzlegeddon’s tutorial and jump right into the action. I was sure that the title’s diminutive six-by-six grid held a minimum of complexity. Three disgraceful losses later, I regretfully headed into the game’s detailed tutorial. I quickly learned that each of title’s individual mechanics weren’t overly intricate. Yet, when combined in the full game, Puzzlegeddon requires players to multitask in an uncommon and innovative manner.
The game’s resource gathering element recalls Planet Puzzle League/Panel de Pon. Players move a cursor around a grid sliding each column or row of blocks. Unlike most similar puzzlers, groups of similar colored blocks don’t automatically disappear. Instead, players eliminate a group of five adjacent blocks with a press of the ‘X’ button. By not immediately removing the squares from the field, combinations can be formed, created an absorbing risk/reward dynamic.
Each successful removal of squares builds a gauge which corresponds to the block’s color. As the level in each meter rises, players have access to a variety of offensive and defensive measures. Each indicator has three levels, which reflects the strength of each ability. Power up the red gauge to its limit and you can launch a devastating attack on another player, while a level-one green defense offers relatively anemic protection against an incoming enemy missile. Additionally, blue resources allow users to increase the strength of their arsenal, and yellow disrupts a rival’s defense system. Attacking or defending requires players to pull either the left or right trigger, point to a player, and press the one of the four corresponding buttons on the controller.
During the first few games, having to simultaneously create combinations, balance resource levels, while launching and defending against attacks can be overwhelming. However, like many multilayered diversions, success arrives once players grasp each individual facet. Along with the title’s long learning curve comes an extended duration of enjoyment- fatigue won’t come quickly for Puzzlegeddon purchasers. With a wealth of options, the game offers plenty of diversity for its 800 point price of admission.
Solo players may participate in the point-driven, timed Deathmatch games or the last-man standing competitions found in the Battle Royale mode. Matches can be populated with A.I. bots of varying difficulty- although at the highest challenge levels your CPU opponents create resources at super-human speed. Additionally the game’s Poison Peril variation asks gamers to complete explicit tasks, from matching a specific type of block to creating an unbroken row or column.
Visually, Puzzlegeddon uses a vibrant palette to color its blocks, weaponry, and opponents, while the backdrops typically use muted hues to create a skillful contrast. The game’s planetary motif is skillfully incorporated, allowing for players to be positioned on small mountains, while the main sphere is located in a serene galactic setting. Although the title’s music is competent, its selection is a bit limited.
Puzzlegeddon’s complexity may be its greatest strength, and also, its most woeful weakness. Unlike most puzzlers that offer a profusion of permutations based on a single, simple element, the title’s gameplay is delightfully complex. With several play modes and wealth of options, Puzzlegeddon offers a healthy amount of content for perseverant players.
Reminds me of a N64 game. I forgot which one.
You guys always seem to like Tecmo’s stuff. You don’t still have your Tecmo Bowl goggles on do ya?
It’s a shame this comes out when they drop Worms 2 to 5 bucks.
I saw the average rating on XBLA was 2 stars. Not good.
This looks cool and seems like it’s worth the $10.
Sounds like developers learned a lesson from Lumines charging for game modes.
Kinda looks like Outpost Kaloki
Wow, sounds pretty crazy. A lot to learn in the game.
I tried the demo, and gave up on it. Maybe I’ll give it another change, now I understand it a bit more.
Seems pretty cool.
I might wait till there’s a sale. Thanks for the $5 worms tip!
I just saw a space shooter game on Live. I must have missed this!
Yeah, I saw that too. Must be the learning curve.
Downloading the demo right now.
Is there a demo on the PSN?
Nothing really interesting here. I guess I’m burned out on puzzle games. I still like the physics-based ones, though.
Too many arcade games are filling up my HD; need to buy a bigger one before I can get this.
Gotta try it. How are the achievements?
Looks and sound decent enough. I’ll give that demo a try.
Another good review, Desert. How did you learn how to write so well? I always like your reviews.
I’ll try out the demo. Seems interesting.
Thanks for the review. Not too many out there.
It’s hard for me to tell who luanched a missile and where it’s headed. Any tips?
I tried it, pretty good. Let me think about the purchase.
Game sems good, but the name is pretty generic.
I bought it and really like it. great if you’re a fan of puzzle games.
Great review, guys! well-written as always.
Tried the demo out. It is pretty original, and pretty damn hectic.
Looks colorful and fun!
It’s got an interesting aesthetic, but the learning curve…
Looks amazing, I absolutely love puzzle games!
I was thinking about picking this up. I only got to play it for 30 min.
Tecmo needs another hit beyond Ninja Gaiden.
this reminds me of some game i played when i was little.
Glad to see there’s a demo on the PSN. I wish Sony would require every DLC game had one.
This game sounds awesome. I wasn’t aware of it until today and anything that gets compared to Planet Puzzle League has me interested! Thanks for the reivew
I’m also a fan of Planet Puzzle League. I’m gonna try this for the MP.
Looks fabulous
A little something to waste some time. 😀
Yet another reason to buy points., I’ll have to check out the demo.
great Puzzle game
looks pretty fun
Nice review. Thanks.
I’ve been looking for a new puzzle game for a while. This sure does look interesting.
Looks pretty cool.
This game looks like many other puzzle games. But the upside to that is that most of the games that are similar to this are very, very addicting, and very fun to play. Hope to pick up soon!
Game looks very interesting. I wasn’t always a fan of puzzle games but with all the recent hybrid puzzle games coming out they’ve become one of my favorite genre’s.
Tried the demo and it was fun. Now I need a good sale on points to get the full game
This game is a great time killer, I played the demo not long ago and I was a fan.
Looks like a fun little time waster!
Looks good! Thanks for the review.
Matches, Missiles and MAYHEM indeed!
Looks like a decent enough puzzler!
Sounds like fun. I was lamenting the death of the super-tough puzzle game recently. Might have to grab this one.
I got caught up in the demo and ended up buying it. Great little game.
This game is simple, yet addicting. It reminds me of a Yahoo Game, but I can’t think of the name. I loved the demo on my friend’s PS3; I hope I win the free 360 version. Thanks for having this contest.
Interesting, looks kind of like a combination of Tetris Attack and Tetrisphere on crack. I’ll have to check this out.
Tetrisphere. That’s the game I was thinking of!
This game has something that just keeps making you want to play for a few more minutes.
Very interesting, thanks for the review!
The demo got my hyped about this one.
My wife loves match 3 games — have to show her this one!
Sounds very good.
I kind of wish there were more weapons and no disruptors.
Looks good. This is something that me and teh wife can play together.
Wow, looks amazing! Haven’t played a puzzle game since Tetris, lol
Looks like an interesting game.
looks interesting
Looks pretty neat!
Nice review. I’m definitely going to try out the demo now.
Not bad, might check it out.
looks pretty cool.
the layout kinda reminds me of the space ship travel from world to world on Kh2
Looks like a very cool game. I’ll try the demo out at least.
Looks good.
I tried the demo, it was decent.
Looks alright.
Looks interesting . . .