Not Another Bug Hunt- Aliens vs. Predator Review
Long before film director James Cameron was breaking box office records with innocuous films aimed at a general audience, he was responsible for creating the ‘space marine’ archetype. Cameron’s 1986 film- Aliens, had a profound effect on popular culture and influenced a generation of bravado-spewing, xenomorph-slaying game protagonists. Titles as diverse as Doom, Halo, Contra, and StarCraft have been undeniably inspired by the film; arguably the success of each gaming franchise has been the result of capturing some of the atmosphere, tension, or exhilaration of the film.
The movie also had a passionate effect on the young DesertEagle. Countless hours of my educational grooming were spent carefully drawing battles between the ill-fated crew of the Sulaco and the malevolent, twin-mouthed beasts. Much like Ripley in the film, Sega’s recent release of Aliens vs. Predator has allowed me to revisit these areas, in a hope to vanquish the abhorrent creatures. Much of the title’s enjoyment emanates from a direct connection to the source material, allowing players to explore a universe that other games have only suggested.
Admittedly, some gamers might not share the same fascination with H.R. Giger’s creation as I do; perhaps they will be more enthralled by the antagonist of 1987’s Predator. Regardless, fans of either film will undoubtedly enjoy the meticulous attention to detail shown by the Rebellion Developments team. Drawing expertise from the 1999 PC title of the same theme and name, Aliens vs. Predator is certainly one of the better film-inspired diversions gamers have ever encountered.
Of the title’s three single-player campaigns (Alien, Predator, and Colonial Marine), the mechanics of the humanoid operations closely resemble a typical first-person shooter; as such, it feels the most polished. Although the Marine is given the bulkiest storyline of the trio, it amounts to little more than a succession of ‘go here’ and ‘grab this’ quests. Of course, this matters little when players are nervously probing the dark recesses of an abandoned space station or mucking around a vaporous swamp teeming with enemies. Like any proficient FPS, the action is strong enough to propel the player through each stage. Tension is heightened with the use of motion tracker, its klaxon escalating in pitch as any aggressive creature nears. Adding to the atmosphere is the challenge each adversary offers- even facehuggers- the title’s meekest foe, can kill a player low on health.
Although the Predator’s campaign isn’t quite as polished, it is still overwhelmingly enjoyable. Gratification comes from both the stealth mechanics as well as the bombastic arsenal accessible to the intergalactic hunter. With a cloaking shield, a shoulder mounted cannon, personal mines, a piercing spear, a relentless throwing disc and razor-sharp wrist guards, the scaly menace packs a irrefutably precarious punch. Unfortunately, with so many armaments and abilities available to gamers, he also can seem unnecessarily unwieldy at times. The other problem with the campaign is the unskippable kill animations; sporadically, when the grisly cinematics were playing out, foes would surround the Predator, putting him in a frustratingly precarious situation. Despite these misgivings, each stage managed to be gruesomely gratifying, evoking the formidable feel of the film’s violent visitor.
While Rebellion handled the arduous task of creating a compelling storyline and gameplay mechanics for the Alien admirably, most players won’t find this campaign nearly as gratifying. Aliens are reliant on stealth, as an extended blast with a pulse rifle rips their exoskeleton apart. Players are encouraged to scuttle along nearly any surface in the game, coming into close proximity with foes and executing a melee attack. The Alien’s exploits are weakened by the lack of any ballistic weapon; as such, most gamers may tire of the creature’s campaign before it comes to completion.
Once players have exhausted the enjoyment from the game’s single-player components, they’ll be able to take any of the three factions online for some spirited multiplayer competition. While the requisite Deathmatch and Team Deathmatch modes are capable enough, most players will enjoy the title’s distinctive matches. Infestation pits a single Alien against a group of Marines, where any defeated humans become xenomorphs themselves. Predator Hunt tasks a group of Marines with eliminating the mode’s moniker, any gamer that succeeds gets to step into the scales of the mode’s antagonist. Overall, matches were reasonably lag-free and decently balanced.
With Aliens vs. Predator won’t immediately dazzle players with richly detailed textures or awe-inspiring draw distances, the game’s attention to details is sure to impress fans of both film franchises. Both the construction and animation of the Alien deserve merit, as the creature’s bi- and quadruped motions display lithe menace. Although the game’s texture resolution and framerate are bested by many contemporary titles, neither are serious enough to detract from the diversion’s intensity. From the metronome-like beat of the motion trackers, the distinctive whine of a pulse rifle, to the animalistic shrieks of flaming xenomorphs, the title flawlessly recreates signature sounds from both movies series.
A gamer’s appreciation of Aliens vs. Predator rests on their admiration of the source material. Those uninterested in the respective film series will likely find the title to be a competent, but slightly dated FPS. For fans accustomed to seeing the beloved film characters in sub-par console titles, Aliens vs. Predator will be a delightful diversion that shows that both licensed games and space marines are still relevant.
First.
Looks hot.
Why do people write “first”? I never understood that.
Good review. Why do you think it’s getting bad scores?
What the title, ‘Bug Hunt” mean? Is that a reference to another game?
I thought this would suck for sure, as Sega didn’t give us a SP demo.
Not I might have to try it.
I’m not a fan of either film really. I guess I like Predator more, but not enough to buy this game.
MAN THIS GAME IS JUNK. MY FREIND GOT IT THIS WEEK AND ITS SO LAME. BEING A PREDATOR IS NO FUN AND THERES NO PREDALIEN OR ANYTHING LIKE THAT
1/10
Space Marines weren’t in movie before Aliens? Wow
The critics are nuking this one from space…just to be sure 😉
I’ll wait until it gets to $20.
Seems pretty cool. Three campaign for the price of one. But I heard they’re pretty short.
You know what sucks? A whole two map for survivor mode. Sega’s going to try to sell us the real dope later.
Man, I couldn’t see anything in the demo. Is there a way to fix this in the full game?
Much better than than limpdick IGN review.
You are aware that they made two Aliens vs. Predators movies, right? Thats what the game is based on!
“Game over man, it’s Game Over!”
Good review, Deagle you marine-loving fool.
Man, I was hoping this game wouldn’t be good so I could save my money.
Whats everyone’s favorite weapon? I like the flamethrower. The aliens burn for a while before popping open!
Great review. I want this now!
Just regular marines, I’m guessing.
Wow, really better that I thought it would turn out.
Youd think the Predator would be more fun to play than the marine.
How about talking more about this one on the podcast?
Does the Predator talk in that clicky language?
Its a line from ‘Aliens”.
I thought the demo was ok, but I’m not really into MP. Glad to fear the campaigns are fun. Well 2 of them.
No love for the predator. I loved that movie as a kid!
Much better than the Gamespy review which was an epic failure.
They should get an award for worst metaphor of all time:
“If this new AvP were like a grapefruit, and you were like the Dole Fruit Company, you would probably buy it only for use in juicing, not to be eaten on its own, as it just doesn’t have enough meat. And by “buy it only for use in juicing” I mean you probably wouldn’t buy it at all, because it isn’t very good.”
Some sites are saying the human campaign is the worst of the bunch.
Anyone else get a broken facehugger? Sega gets a fail on this one. I just spent a hundred dollars on this one.
Good review. Seems like this one is getting very mixed reactions.
Really good assessment. This is one of the better reviews I have read for the game.
How are the fire effects?
Demo was pretty craptacular.
I’m sure I’ll get this eventually.
Any major difference between the 360 and PS3 versions?
Is this the one that was banned in Australia? I also heard about a RTS game with AvP characters, any word on that?
Someone published that? If I were an editor I’d throw it back, and slap them in the face.
They look good in the last pic!
Now is that in-game?
I LIKE TURTLE
Cool review. I played the demo and liked the multiplayer. I will give this a rent and see if it’s worth keeping.
I will probably get this eventually.
Looks like fun, I may have to try it
Looking forward to picking this up after God of War 3.
Maybe I’ll be able to find a good deal by then.
Who is turtle?
nice review, im actully looking forward to this game 🙂
I was hoping for a better game from rebellion, i only played the demo but it made me decide to wait for a price drop.
Awesome review, DE!
Demo had horrible search times on ps3 and don’t feel like d/ling the “patched” demo.
Agreed. How does this still happen?
I played the full game for a bit and no problems, but still Sega was to show people the worst!
Are the marines still overpowered in the full MP game?
Good review. I hope the release a single player demo sometime.
Thanks, Mr. Troll
I just bought it this morning and was playing for five hours straight. I’m loving the marine campaign so far. Predator is good, but not quite as fun. Will try the Aliens later.
I don’t think they’ll release any other demo, at least for now 🙁
I actually thought it looked pretty good, but I also like the AvP series in general.
I have to agree with you there. I think it’s gonna drop in price reasonably quick, too. Doesn’t look too bad but I don’t think it’s a Day 1 pickup.
I am definitely going to check this one out. I hope it’s half as good as it looks.