Podcast 5-3: Eat ‘Em and Beat ‘Em

After nursing the bruises sustained by busting doors on Black Friday, the beloved trio returns to offer impressions on Disney Epic Mickey, The Sly Collection, Sky Fighter, Tempura of the Dead and the Gummy Bears: Minigolf. After our discussion of games with edible characters, we satisfy ravenous appetites with a Thanksgiving-sized portion of gaming trivia, interview Namco-Bandai’s Ted and Nick about Pac-Man Championship Edition DX, as well as answer questions from the beloved mailbag.

Don’t forget to send your questions for our next mailbag, and subscribe to the Tech-Gaming Podcast on iTunes. Leaving a review would be an cool thing to do; and keep us from begging for feedback every show.

Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

58 Comments

  1. Man, some of the that old artwork is pure retro gold. Pac-Man wearing a picture of himself on his shirt? Floating dots…

  2. Can I offer one suggestion?

    Giant Bomb opens with a real enthusiastic radio-style intro. You guys are more Retronauts. Maybe you can try to put a bit more energy in.

  3. NOLA- so what were you thinking when you talked about the Wii MH instead of the new PSP game/demo.

    How did you get the game already if it just came out in Japan?

  4. @NOLA the bomber doesn’t take up half the screen in Sky Fighter. I don’t know if you were trying to be funny, but you failed on that remark.

  5. @Adam

    My advice for this is to just change the maze visuals before every time you
    play. The graphical style of the game can be changed from the same menu that
    allows you to change the difficult and alter other options, right before a
    game is started. All you need to do is to complete any maze using the eight
    different visual styles. Just complete the short Time Trials to quickly get
    this achievement. The Time Trials require players to collect fruit before thetimer runs out. It’s simple and easy.

  6. I brought up the Wii demo, and started to compare the two, but then just ended up describing the Wii demo. It was a brianfart – I didn’t even realize I had done it until editing.

    I don’t have the game, just the demo. To get the demo, all I had to do as sign up for CapcomMobile Japan from an iPhone and I was sent a download code. Pretty simple. I know of some people here in the US who have the game already, so importers have been pretty lucky about getting it day-in-date.

    I don’t think I’ll be getting a Japanese copy. I think I can wait for the US version (unless there is overwhelming reader support for a preview).

  7. Rolls eyes at “everyone likes to go Home for Thanksgiving” Deagle where do you come up with that?

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