RPG
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Interview
Hyperdimension Neptunia Re;Birth1 Q&A
For some, the Japanese role-playing game has lost some of its luster, with critics claiming that contemporary titles use formulaic…
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Console
Battle Princess of Arcadias Review
Although Nippon Ichi’s internally developed titles span a wide swath of genres, they habitually abide by one near-universal principal. While…
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Console
Mugen Souls Z Review
Undoubtedly, 2012’s Mugen Souls had its share of problems, burdened by longwinded dialog sequences, an abysmal framerate, and a battle…
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Console
Bound by Flame Review
Most studios with a twenty-person team wouldn’t dare to tackle the type of expansive role-playing experiences offered by gargantuan developers…
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Console
Child of Light Review
When franchises such as Final Fantasy, Phantasy Star, Suikoden, Grandia, and Lunar became embraced by global audiences amidst the 1990s,…
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Featured
The Elder Scrolls Online Review
For decades, interactive role-playing games have incorporated the character archetypes popularized by the pen-and-pencil game of Dungeons & Dragons. Often…
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Console
Ragnarok Odyssey ACE Review
When the original Ragnarok Odyssey was released in October of 2012, the PS Vita’s library lacked a Monster Hunter-esque game.…
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Console
The Witch and the Hundred Knight Review
While Nippon Ichi Software has found continued success in the strategy role-playing stylings of the Disgaea franchise, the company has…
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Console
Atelier Escha & Logy: Alchemists of the Dusk Sky Review
As successful game series spawn sequels, the push toward conceptual innovation becomes stronger. But one of the tragedies of this…
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Featured
Shadowrun: Dragonfall Review
It’s hard to think of a concept that grants as much narrative, lore and gameplay possibilities as the Shadowrun franchise.…
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